Thursday, March 19, 2026

8.1 Network and Digital Citizenship

 ๐Ÿ“˜  Notes



Communication & Computer Network

  • Communication – Process of sharing ideas, information, feelings between sender and receiver.
  • Computer Network – Collection of computers/devices connected to share data, hardware, software, and information.
  • Need for Network – Resource sharing saves time and money.
  • Data Sharing – Authorized users can access shared databases/files.
  • Hardware Sharing – Devices like printers can be shared across network.
  • Software Sharing – Programs stored centrally can be accessed by multiple users.
  • Electronic Funds Transfer (EFT) – Transfer of money via credit/debit cards, online banking.

Network Components

  • Sender – Device that initiates data transfer.
  • Receiver – Device that receives data.
  • Communication Channel – Medium (cables, microwave, satellites).
  • Protocol – Rules for communication between devices.
  • Server – Powerful computer managing files/resources.
  • Workstation/Peer – Less powerful computers connected to server.

Types of Networks

  • LAN (Local Area Network) – Small area (home, school, office).
  • MAN (Metropolitan Area Network) – Connects LANs across a city/town.
  • WAN (Wide Area Network) – Large area, country/world; Internet is the largest WAN.
  • PAN (Personal Area Network) – Connects personal devices (phones, laptops) via Bluetooth/Wi-Fi.

Network Hardware

  • Computer – Core device in a network.
  • NIC (Network Interface Card) – Provides network access to devices.
  • Hub – Central connection point for cables; broadcasts data to all.
  • Switch – Forwards data to specific destination; more efficient than hub.
  • Router – Connects multiple networks (e.g., LAN to Internet).
  • Cables – Twisted pair, coaxial, fiber-optic.
  • Resource – Any part of system (disk, printer, memory) usable by programs.

Communication Channels

  • Physical Media – Twisted pair, coaxial, fiber-optic cables.
  • Wireless Media – Infrared, broadcast radio, Wi-Fi, cellular radio, microwave, satellites.

Network Architecture

  • Peer-to-Peer Network – All computers equal; best for small networks.
  • Client/Server Network – Server provides resources; clients request services.
    • File Server – Stores files.
    • Print Server – Manages printers.
    • Database Server – Stores databases.
    • Network Server – Manages traffic.
    • Web Server – Delivers web pages.

Network Topology

  • Bus Topology – All devices connected to single cable; linear.
  • Star Topology – Hub at center; easy to add/remove nodes.
  • Ring Topology – Devices connected in circular chain; failure of one affects all.

Protocols

  • HTTP – Transfers web pages.
  • FTP – Upload/download files.
  • TCP/IP – Standard for Internet communication.
  • POP3 – Downloads emails from server (removed after download).
  • IMAP – Access emails directly on server (available across devices).
  • SMTP – Sends emails across Internet.

Digital Citizenship

  • Definition – Responsible and ethical use of technology.
  • Guidelines:
    • Treat others with respect online.
    • Avoid cyberbullying, hate speech, harassment.
    • Protect personal information and privacy.
    • Use strong passwords/security.
    • Respect copyright and intellectual property.


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